Control session
You stay signed in on this device while you are working, so refreshing the page to watch the votes come in will not ask for the passcode again. Sign out when you are leaving a shared screen.
Each Field carries its own history, victories, and losses.
The Keepers who remain no longer answer to separate ground.
Challenge wins, Eden points, and current standing.
Every Keeper holding points, highest first. Open a name for their full record.
Voting is currently sealed.
When voting opens, eligible Keepers will receive a private one-time code.
Who do you choose to keep in the Garden?
Insert the mark the Garden remembers.
Changes are saved to the shared Garden record and appear for every Keeper on every device.
You stay signed in on this device while you are working, so refreshing the page to watch the votes come in will not ask for the passcode again. Sign out when you are leaving a shared screen.
Given in your own time. Until this moment arrives the front page counts down to it instead of showing a day, and the day below is worked out from it afterwards β so an opening that slips only has to be changed here.
Saving the rosters below recounts this from the Fields themselves, so the number on the front page and the names on the Field cards cannot drift apart.
The painted Keeper Rankings sign. It hangs in two places, so each has its own switch: above the dashboard on the front page, where it is also the way in to the board, and in place of the page title on the Keeper Rankings page itself. Either box saves the moment you tick it. Taking the front-page sign down closes no door β Keeper Rankings stays on the top menu.
Which season the terminal is wearing: the painting on the front page, the colours on every page, and the way the live panels sit inside the artwork. Unlike the boxes above, picking one here changes nothing but your own screen β look at it, walk the pages, and press Apply only when you want every Keeper to see it. Revert puts your screen back to what the Garden record says.
One Keeper per line, spelled exactly as their handle. Delete a line to send that Keeper back to the soil; move a line to another box to move them between Fields. Saving recounts Keepers remaining from these lists.
What the Garden remembers. The day line prints exactly as it is typed, so DAY SEVEN and Day 7 both read the way you write them.
Tick the Keepers standing at this council. Anyone named here appears on every ballot except their own.
One code per Keeper, one Keeper per line. Each code is bound to that name: it caps them at a single ballot, blocks them from voting for themselves, and records who cast what in the ledger below. The Keepers standing at a council are usually the Keepers voting at it, so fill from the ballot above and only reach for the full roster at the final council.
The public ballot, kept off every menu and reached at #fanvote β the address to post for the fans. Choose the Field standing, how long the window stays open, and how long one person waits between ballots. That wait is what decides how many times a single fan can vote before the window shuts.
Untick anyone the fans are not choosing between β a Keeper holding Immunity, say. Ticking none of them stands the whole Field.
Ticked, an open vote turns the big DAY plate on the front page into a link to this ballot and adds a banner above the artwork. Unticked, the page stays reachable only from the leaf beside KEEPERS REMAINING and a hand-typed #fanvote. This box saves the moment you tick it β no other setting moves, so it is safe mid-round.
Choose first through fourth. Eden automatically awards 100, 75, 50, and 25 Field Points.
Change the standard placement awards.
Rename, revalue, add, or remove bonus and penalty options.
The picture shown on a Keeper's profile page and beside their name across the terminal. Keeper names are TikTok handles, so the Garden can fetch each profile picture straight from TikTok β or you can upload one by hand.
Fills in every Keeper who has no portrait yet, one at a time. Keepers who already have one are left alone.
Entries that are the same handle written differently — a stray capital, a dot, an apostrophe. Merging keeps the spelling used on the roster, adds the points together and repoints the ledger at it.
Records holding no points and on no roster — handles typed once and corrected, or Keepers who left before anything was awarded. Removing them takes nothing off any board and leaves portraits alone, so a Keeper who returns still comes back to their own face.
The mark the lock is set to. Upload a new one whenever you want a fresh hunt β a new mark arms a new Immunity, so the next Keeper to find it can claim again.
The picture the 8×8 trial is cut out of, reached from the cloud in Garden Conditions. Use a square image — it is sliced into sixty-four equal tiles, so anything taller than it is wide will be cropped to a square before it is saved.
The two lines the trial page reads out are yours to write as well — the trial is claimed by screenshot, so this is where you say whether it goes to a channel or straight into a private DM.
Every manual award and penalty appears here.
The challenge clock in the middle of the front page, once the season is running. Before the Gates open that clock counts down to the opening instead, whatever is set here.
Empties the Garden and opens a new season. Every roster, every point, every Keeper reputation, the ledger, the Journal, the challenge history, all council and Fan Vote ballots, and every Keeper portrait are deleted. The Fields themselves stay, empty, ready to be drafted into. The points settings and the garden conditions are kept, because neither belongs to a season.
This cannot be undone.
Each number is how many Keepers voted to keep that Keeper in the Garden, so the highest total is the safest and the lowest is the one the Garden did not choose.
Who voted, who they voted for, and who has not voted yet. Keepers and the public never see this β the ballot reads as sealed everywhere outside this panel.
What the fans have said so far. The page itself never shows a total to anyone: a public running score turns a vote into a bandwagon. Totals belong to the round that is open β opening a new Fan Vote leaves the old ballots in the record without counting them.
One Keeper stays in Eden. The Garden is asking you which.
No Field has been called to the vote. Watch for the word in Eden and come back when it comes.
Voting has closed. What the fans chose is Control's to reveal.
Who do you want kept in Eden?
The Eden Project
Restore the shattered image. The first eligible Keeper to complete the mosaic and send a screenshot in a private DM to Control or the Keeper will claim the First Hidden Immunity.
A Trial from the Old Keeper
Select one tile and then another to exchange their positions. Your timer begins the moment you enter the trial.
The Garden Has Witnessed You
Take a screenshot showing the completed mosaic and your time. Send it immediately in a private DM to Control or the Keeper to claim the First Hidden Immunity.
THE LANGUAGE OF EDEN
Listen before the Remembering Gate is opened. The sound is part of it.
THE LANGUAGE OF EDEN
Seven truths have been scattered throughout Eden. The Garden remembers only the proper order.
WHAT WAS SCATTERED MUST BE REMEMBERED
Drag the seven stone wheels. Each carries all 24 glyphs of Eden, carved in the order they were given.
The path beyond the gate has awakened.
BEYOND THE GATE
What was scattered has been remembered. The Garden has opened the way.
Carried by the one who remembered the seven truths.
The chamber is open. The Keeper who remembered the seven truths may claim what the Garden has set aside.